In this tutorial, we’ll be creating a basic music player application using the Go programming language. This player will allow you to play audio files such as MP3s and WAVs. The goal is to familiarize you with Go’s interaction with external libraries and to give you hands-on experience building a simple desktop application.
Objective
The objective of this program is to:
- Learn how to use Go for building a basic multimedia application.
- Understand how to load and play audio files in Go.
- Get familiar with external Go libraries for multimedia processing.
Go Music Player Code
package main import ( "fmt" "os" "log" "github.com/hajimehoshi/oto/v2" "github.com/hajimehoshi/go-mp3" ) func main() { fmt.Println("Welcome to the Go Music Player!") // Load the MP3 file file, err := os.Open("your-audio-file.mp3") if err != nil { log.Fatal(err) } defer file.Close() // Decode the MP3 file decoder, err := mp3.NewDecoder(file) if err != nil { log.Fatal(err) } // Initialize the audio player context, err := oto.NewContext(decoder.SampleRate(), 2, 2, 1024) if err != nil { log.Fatal(err) } defer context.Close() // Create a new player player := context.NewPlayer() defer player.Close() // Play the audio if _, err := decoder.DecodeTo(player); err != nil { log.Fatal(err) } fmt.Println("Now playing your music...") // Wait until the music is finished select {} }
Explanation of the Program Structure
The program consists of the following key parts:
- Importing Libraries: The program uses external Go libraries
hajimehoshi/oto
for audio playback andhajimehoshi/go-mp3
for decoding MP3 files. These libraries provide the necessary functionality to handle audio files in a Go application. - Loading the MP3 File: The program opens the specified MP3 file (replace “your-audio-file.mp3” with the actual file name). It uses
os.Open
to open the file for reading. - Decoding the MP3 File: The
mp3.NewDecoder
function is used to decode the MP3 file and get audio data. - Creating Audio Context and Player: The
oto.NewContext
initializes the audio context, which represents the system’s sound output. TheNewPlayer
method creates a player that will output the audio. - Playing the Audio: The
decoder.DecodeTo(player)
method sends the decoded audio data to the player to be played. - Infinite Loop: The
select {}
at the end of the program ensures the application continues running so the audio can be played to completion. Without it, the program would exit immediately after starting the audio.
How to Run the Program
- Install Go on your system (if you haven’t already) by following the instructions on the official Go installation guide.
- Install the required libraries using the Go command line:
go get github.com/hajimehoshi/oto/v2
go get github.com/hajimehoshi/go-mp3
- Save the Go program code in a file, for example
music_player.go
. - Place an MP3 file in the same directory as the program and update the code with the file name.
- Run the Go program by executing:
go run music_player.go
- Enjoy your music!