Introduction
This basic music player application is written in the C programming language. The objective of the project is to demonstrate how to create a simple, functional music player using C. The program allows the user to select and play an audio file from the system. While this example may not include advanced features like playlists, advanced UI, or real-time audio processing, it lays the groundwork for creating more complex music player applications.
Objective
The main goal of this project is to:
- Understand the basic concept of a music player.
- Learn how to interact with audio files programmatically.
- Implement simple file I/O operations and audio handling in C.
Code
#include
#include
// Function to play the audio file using system’s default player
void playMusic(const char* filename) {
char command[100];
// Format the command to open the audio file with the system’s default audio player
sprintf(command, “start %s”, filename); // For Windows
// sprintf(command, “open %s”, filename); // For MacOS
// sprintf(command, “xdg-open %s”, filename); // For Linux
// Execute the command
system(command);
}
int main() {
char filename[100];
printf(“Welcome to the Basic Music Player!\n”);
printf(“Please enter the full path of the audio file (e.g., song.mp3): “);
fgets(filename, sizeof(filename), stdin);
// Remove newline character from input
filename[strcspn(filename, “\n”)] = 0;
printf(“Now playing: %s\n”, filename);
// Play the music
playMusic(filename);
return 0;
}
Explanation of the Program Structure
This program is designed to be simple and easy to follow. Here’s how it works:
- Header Files: The program uses two header files:
stdio.h
for standard input/output operations andstdlib.h
for thesystem()
function, which is used to execute commands in the command-line interface. - Function
playMusic
: This function takes the path of the audio file as input and constructs a command to open the file with the system’s default audio player. The system command varies depending on the operating system (Windows, MacOS, Linux). In this code, it is set up for Windows, but you can uncomment the appropriate line for other OS. - Input from User: The program prompts the user to enter the full path of the audio file. The input is taken using
fgets()
to handle spaces in filenames. - Playing the Music: Once the filename is provided, the
playMusic
function is called, and the music is played through the system’s default media player.
How to Run the Program
- Ensure you have a C compiler installed (e.g., GCC for Linux/Mac or MinGW for Windows).
- Save the C program in a file with a
.c
extension, such asmusic_player.c
. - Open your command-line terminal or IDE, navigate to the folder where your
music_player.c
file is saved. - Compile the program using the following command:
gcc music_player.c -o music_player
- Run the program with:
./music_player
- When prompted, provide the path of the audio file you wish to play, and the program will attempt to open it with the default music player.